A downloadable game for Windows

I made this game whilst following the Unreal Engine C++ course on UDEMY.  It is a showcase that focuses on creating a physics interaction between the player and the environment using unreal engine's physics system. The player can move with WASD, and shoot out canon balls from the centre of the screen using the space bar, once the player runs out of bullets, it will reset the level and the player can shoot again. It is a very simple game, and was created using the blueprint system.  I hope you enjoy the simple showcase! :)

Any advice and constructive criticism is welcome.


Learning Outcomes:

Blueprint Event Graph

Physics Simulation

Objects and References

Adding impulse

Blueprint Classes and Instances

Spawning Actors

Data Types

Pawns and Actor Location

Control Rotation

Vector Addition And Multiplication

Forward Vector

Importing Assets

Geomtry Brushes

Materials and Lighting

Actor Components

Collision meshes

Variables

Booleans and Brances

Functions

Return Types

Pure Functions

Member Functions

Loading Levels & Delay Nodes

Download

Download
WarehouseWreckage.zip 530 MB

Install instructions

Simply unzip the folder and run the executable file in side.

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