A downloadable game for Windows

Continuing  working on the UDEMY course, this project is a much more comprehensive showcase on the mechanics and programming I was studying. The game is a simple third person platformer, and the purpose of this project was to create  a parent platform class with C++ and create blueprint child classes from that class to diversify the platforms.  When all the elements where made, then came the challenge of creating an interactive level to play in, the game was made in the span of a couple days and the level design is reflected in that, its simple, archaic and utilitarian, but my next project will focus on level design and environmental story telling. 

Don't be a stranger, leave any feedback you might have in the comments, it is greatly appreciated! :D


Learning Outcomes;

Compiling C++ project

UPROPERTY Variables

Structs in C++

Calling Functions in C++

Tick

Local Variables

Pseudo Code

Function return Values

Velocity & Delta Time

Scope Resolution Operator

If Statements

Using Member Functions

Blueprint Child Classes

Forcing Character Collisions

Game Mode

Writing to Output Log

FString

Return Statements

Const Member Functions

FRotator

Level Design

Download

Download
ObsdtacleAssault.zip 366 MB

Comments

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(+1)

Sure! Which part would you like to see?

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